Round Types

As of version Alpha 0.8h, there are 42 round types in Plates of Fate.

Round types help to bring variety and challenges towards the players, instead of normal boring play style with no additional challenge. Here is where you will find the different round types, what they do, and how to survive them (as well as chance of occuring to be added).

Normal
The normal round has no bonuses or additional challenges, just straight up normal gameplay.

Night
This round is exactly like normal, just the sky is black and it's harder to see things from a distance. There is no strategy for this round.

Wobbly Plates
Similiar to the Wobbly Plates event, when you walk on the side of your plate it will start to wobble and tilt over. The best strategy for this round is to try and stay in the middle of your plate to balance things out.

Ice Rink
Similiar to the Ice Rink plates event, when walking on your plate you'll start to slide around and it's harder to walk around your plate. The best strategy for this round is to limit yourself to how much you walk around. Try to stand still the entire time unless your forced to move plates, go on the edge, etc

No Shrinking
This round type is very similar to the normal round type, except no shrinking events will happen (which is why it's called "no shrinking").

Meteor Mania
Similiar to the Meteor arena event, meteors will fall from the sky. However, unlike the Meteor arena event, they fall down and continuously and don't end until the round is over. The best strategy for this round is to always look up at the sky to check for meteors, and if one is coming down towards you check where your walking before moving out of the way, you could fall off your plate!

No growing
Similar to the no shrinking round type, except instead of no shrinking events happening, no growing events happen.

Marble mania
Similar to normal round except everyone is in marbles. The marble physics are very glitchy and can lead to multiple people dying from one person. The best strategy is to stay still.

Glass plates
Similar to normal round except the plates are glass. The glass plates can be broken and they fall when they are broken. Best strategy is to either buy a pie and throw it at other people's plates or pray that you're in a far away place from everyone.

Desert
Similar to normal round except all of the plates are quicksand and theres cactuses. The cactuses can instakill you, so thats one thing to look out for. The quicksand is also very glitchy, which could result in death. The best strategy is repeatedly jumping and not touching the cactuses.